Main
Home / News
[SaC]Peppe's
 Server Watch

<tWt> WOTmap
Forum List

Downloads
Patches
Utilities
Game & Demo
Review Criteria
Submit Levels
Mods
Levels Archive - 231
  Arena71
  Balefire Arena15
  Citadel53
  Balefire Citadel42
  Hold the Citadel5
  Magic Circle11
  Shadowed Destiny14
  Single Player11
  WOT20032
  Misc7

Network
WOTClans.com
WOTMaps.com
WOTism.net
Project Sphere
^--- inactive

Planet WOT
Wheel of Time
^--- site gone


Game Info
General Info
Strategy Guide
SP Game Hints
Interviews
Troubleshooting
Story Line
Characters
Enemies
Ter'angreal
Screen Shots
About the Books
Links

Editing
UnrealWiki
Troubleshooting
Tutorials
Utilities
Textures
Editing Forum
Review Criteria

Site Info
Staff
Staff Login


website page counter

  Rate Level: Contempt
  

Contempt

Author:

Arena

Aes vs Fors vs Hound vs Wc
Rating:
70

Reviewed by: The Original ShadarLogoth.com

General Geometry General Geometry Notes:
8 In general there really isn't anything special about this level, but it's the detail work which is most amazing.
Geometry Detail Geometry Detail Notes:
9 Considering the pittance of time it took to build this level, the detailing is remarkably good. This is offset by the ability of the various traps hidden throughout the level to come out through otherwise solid walls, and by the ability of the player to walk through one wall and end up on the other side of the courtyard, but the fact of such incredible detailing in such a short time remains a marvel.

Textures Texture Notes:
6 Nothing special here. The most that can be said is that the textures are appropriate in most cases and mostly aligned correctly, and that the texturing in the cellar/tunnel area is somewhat drab.

Lighting Lighting Notes:
8 Some creativity is taken with light sources and coronas here, to good effect.

Sound / Music Sound and Music Notes:
6 Not much in the way of ambient sound, and the only point sounds come from the traps. These sounds are, however, done well.

Angreal Assessment Angreal Notes:
7 Decent. The location of the balefire is nice; easy to see but hard to find the way to.

Playability - Scripting Play Scripting Notes:
8 Scripting is good, although as was mentioned before the traps are somewhat iffy.
Playability - Theme Play Theme Notes:
6 The theme is incomprehensible, but then so is the level, so they match.
Playability - Style Play Style Notes:
7 The normal playstyles will be applicable here, plus some interesting ways of forcing people into the traps.
Playability - Fun Fun Play Notes:
5 It could be fun for a while, until something better comes along.

Return to the Map Index | Back to Home Page


This site is not made by, and is in no way sponsored by, Legend Entertainment or GT Interactive.
If you are looking for the official Wheel of Time site, please visit WheelofTime.com.