Battle on the city streets of our favorite Andoran mining town...I originaly created DMCobblestone (Unreal map) while waiting for WOT to come out. After WOT went gold, I posted DMCobblestone (Unreal map) , then set about porting it to WOT. The different textures in WOT led to some cosmetic changes since I didn't want to release it with Unreal textures. It's strange but I think the Unreal textures work better in an outdoor medieval town setting. The lighting has also changed due to the different texture set. I think the WOT textures look good, even at fullbright. I probably could have tweaked the skybox more, but here it is.